Not all cover is equally durable, so it's important to take note of what your characters are hiding behind as well as the cover of your enemies. This is particularly useful for long range characters like Dux who prefer to snipe from afar, though everyone benefits getting the drop on their opponents.Īdditionally, the majority of the game environment is destructible, which makes each encounter feel even more strategic. As your party walks around, you have the ability to control when the first shot is fired because you can sneak by enemies and take up advantageous positions outside of their sightlines. One unique thing about the game, though, is real time stealth. Like with XCOM, your "units" (the characters) and enemies can take cover, utilize high ground, and use special abilities during combat turns. The real meat of the game, though, lies with the combat system.
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